Archive for the ‘Post-Apocalyptic’ Category

Mad Max: Fury Road, Car Wars, and Chassis and Crossbow

May 24, 2015

Several comments have been posted recently on Twitter and discussion forums regarding how to use Car Wars to simulate the low-tech car combat in Mad Max: Fury Road. The gaming mechanics of Car Wars focus on high-tech cars and high-tech weaponry, therefore a large amount of work adapting Car Wars to primitive car combat as in Mad Max: Fury Road is likely needed.

There are many vehicles, weapons, accessories, and actions that do not conform to Car Wars rules. Because of this aspect of Car Wars, gamers interested in playing a Mad Max: Fury Road scenario or campaign should consider using Car Wars rules as guidelines instead of strict rules that cannot be broken.

Low-tech, post-apocalyptic game worlds like the one in Mad Max: Fury Road usually require an approach that is more roleplaying than tactical as in Car Wars. If a Car Wars rule would prevent something in a Mad Max: Fury Road Car Wars game, players should be open to the idea of setting that rule aside, and adapting the game to the setting instead of the reverse.

The first step in using Car Wars for Mad Max: Fury Road would be to look at the low-tech autoduelling rules titled Chassis and Crossbow. Two editions of the Chassis and Crossbow rules have been published. The first was in ADQ 1/3. The second was in Dueltrack. Additional Chassis and Crossbow rules have been published in ADQ 4/4, ADQ 7/2, and ADQ 8/2.

Several gamers have published rules for Chassis and Crossbow. There are also several Car Wars rules published by Steve Jackson Games and gamers, although not written for Chassis and Crossbow, would be useful in a Chassis and Crossbow scenario or campaign.

Listed below are sources of rules for Chassis and Crossbow games and rules that would be useful in Chassis and Crossbow sessions. This list is a work-in-progress, but it should be a good starting point for road warriors who want to attempt use Car Wars for Mad Max action.

After assembling the rules in the sources below, the next step would be to compile the rules in Car Wars Compendium Second Edition Fifth Printing, Uncle Albert’s Catalog From Hell, Car Wars Tanks, Pocket Box Boat Wars, and Boat Wars Deluxe Edition useful for Chassis and Crossbow.

(There are items from the Boat Wars rules like spearguns that would be useful for highway combat in Chassis and Crossbow. Both editions of Boat Wars, when combined with Chassis and Crossbow, would also provide a foundation for the low-tech, post-apocalyptic, water combat action of the 1995 movie Waterworld.)

There is a wealth of information in non-Car Wars roleplaying books that would be very helpful in Chassis and Crossbow sessions. A post in the near future may be written on that subject, as well as a post discussing non-Car Wars roleplaying game systems for Mad Max: Fury Road gaming, here on Wheels, Weapons, and the Wasteland.

Good luck, car combat gamers. May you be historic on the Fury Road, and always carry bolt cutters when traveling into the Wasteland.

 

Chassis and Crossbow Rules from Steve Jackson Games

ADQ 1/3 – Newswatch: History of Mexico/Texas Relations

ADQ 1/3 – Chassis and Crossbow First Edition: Low-Tech Autoduelling

ADQ 1/3 – Chassis and Crossbow First Edition: Playing with Fire

ADQ 1/3 – Chassis and Crossbow First Edition Part II: The Later Years

Dueltrack – Chapter 2: Internal Combustion

Dueltrack – Chapter 3: Metal Armor

Dueltrack – Chapter 4: Chassis and Crossbow Second Edition

ADQ 4/4 – Mini-Scenario 4. The Defense of Wooded Grove: A Chassis and Crossbow Mini-Scenario

ADQ 7/2 – Mutant Zone: A Chassis and Crossbow Adventure

ADQ 8/2 – Rawhide: A Chassis and Crossbow Mini-Scenario

 

Car Wars Rules Useful for Chassis and Crossbow from Steve Jackson Games

Sunday Drivers/Crash City – Special Equipment, Special Rules, and Notes to the Referee

The Space Gamer Vol. 1, No. 58 – HyperSound System

ADQ 1/4 – Anti-Cyclist Tactics: Breaking the Bikers in Car Wars

ADQ 2/2 – Kids in Car Wars

ADQ 4/2 – 55-Gallon Gasoline Drum. Found in Mini-Scenario I: The Gasman Cometh

ADQ 4/2 – Nitroglycerine and Dynamite. Found in On My Honor: History of the Boy Scout Commando Corps

ADQ 5/1 – Weapon Durability and Maintenance

ADQ 5/3 – Plastique, Shaped Charges, Radio Detonator, Contact Wire, and Plunger. Found in Uncle Albert’s Auto Stop and Gunnery Shop.

ADQ 5/3 – Overloaded Vehicles

ADQ 6/4 – Autogyros

L’Outrance: The AADA Duel Circuit – Springfield, Ohio and Ethanol

ADQ 7/2 – Optional Pedestrian Rules. Found in Ob-Racing.

ADQ 8/2 – Heavy Speargun. Found in Jaws’ Revenge.

ADQ 8/4 – Cycle Jousting. Found in Arena Watch: Pershing Arena.

ADQ 9/1 – Hunting Bow. Found in Meeting the Inlaws.

ADQ 10/3 – Small Bulldozer Blade. Found in Roadwork: 2042.

ADQ 10/3 – Sand Rails in Car Wars

 

All of the Car Wars publications above are available in electronic format on Warehouse 23.

Steve Jackson Games – Car Wars Products
http://www.sjgames.com/car-wars/games

Warehouse 23 – Car Wars Products
http://www.warehouse23.com
http://www.warehouse23.com/products?taxons%5B%5D=558398539-sb

Warehouse 23 – Autoduel Quarterly
http://www.warehouse23.com/products?keywords=adq&taxons%5B%5D=558398371-sb

Warehouse 23 – The Space Gamer
http://www.warehouse23.com/products?utf8=%E2%9C%93&keywords=space+gamer&x=0&y=0

 

Chassis and Crossbow Rules from Gamers

Boneheadz Command Center Web Site
http://myweb.cableone.net/manycubes (Offline; Available on the Internet Archive Wayback Machine)

Lord Bosco’s Chassis and Crossbow Rules
http://www.seanet.com/~owenmp/bosco/index.html

Big Sky Liberation Front: Low-Tech Campaign Notes
http://www.seanet.com/~owenmp/bslf/index.html

WormSpeaker’s Mad Max House Rules for Car Wars
http://www.seanet.com/~owenmp/wormspeaker/carwars.html

 

Chassis and Crossbow Rules from the Boneheadz Command Central Blog

Boneheadz Command Central Blog
http://boneheadzcommand.blogspot.com

The Boneheadz Family Picnic
http://boneheadzcommand.blogspot.com/2015/03/the-boneheadz-family-picnic.html
Boneheadz Command Center
March 04, 2015

Apocalypse Speeder
http://boneheadzcommand.blogspot.com/2014/11/apocalypse-speeder.html
Boneheadz Command Center
November 08, 2014

Simple Campaigns in Car Wars
http://boneheadzcommand.blogspot.com/2014/01/simple-campaigns-in-car-wars.html
Boneheadz Command Center
January 20, 2014

New Skills and Equipment in Car Wars Part 2
http://boneheadzcommand.blogspot.com/2014/01/new-skills-and-equipment-part-2.html
Boneheadz Command Center
January 18, 2014

Scouting Skill Revised
http://boneheadzcommand.blogspot.com/2014/01/scouting-skill-revised.html
Boneheadz Command Center
January 17, 2014

New Skills and Equipment in Car Wars
http://boneheadzcommand.blogspot.com/2014/01/new-skills-and-equipment-for-car-wars.html
Boneheadz Command Center
January 16, 2014

Car Wars Campaigns: The Lite Roleplaying Game
http://boneheadzcommand.blogspot.com/2014/01/car-wars-campaigns-lite-roleplaying-game.html
Boneheadz Command Center
January 15, 2014

Dogs in Car Wars
http://boneheadzcommand.blogspot.com/2014/01/dogs-in-car-wars.html
Boneheadz Command Center
January 14, 2014

Alternate Weapon Mounts for Car Wars
http://boneheadzcommand.blogspot.com/2013/12/alternate-weapon-mounts-for-car-wars.html
Boneheadz Command Center
December 04, 2013

Alternate Control Rolls in Car Wars
http://boneheadzcommand.blogspot.com/2013/11/alternate-control-rolls-in-car-wars.html
Boneheadz Command Center
November 19, 2013

Tales from the “good ole days”.
http://boneheadzcommand.blogspot.com/2013/11/tales-from-good-ole-days.html
Boneheadz Command Center
November 02, 2013

Car Wars Character Generation Tables
http://boneheadzcommand.blogspot.com/2013/10/carwars-character-generation-tables.html
Boneheadz Command Center
October 31, 2013

Pedestrian Firearms Rules in Car Wars
http://boneheadzcommand.blogspot.com/2013/10/pedestrian-firearms-rules-in-car-wars.html
Boneheadz Command Center
October 23, 2013

Rarity Levels For Weapons and Equipment in Car Wars
http://boneheadzcommand.blogspot.com/2013/10/rarity-levels-for-weapons-and-equipment.html
Boneheadz Command Center
October 23, 2013

Pedestrian Melee Rules in Car Wars
http://boneheadzcommand.blogspot.com/2013/10/pedestrian-melee-rules-in-car-wars.html
Boneheadz Command Center
October 22, 2013

Tech Levels in Car Wars
http://boneheadzcommand.blogspot.com/2013/10/tech-levels-in-car-wars_20.html
Boneheadz Command Center
October 20, 2013

Power Armor in Car Wars
http://boneheadzcommand.blogspot.com/2013/10/power-armor-in-car-wars.html
Boneheadz Command Center
October 18, 2013

Three Classifications for the Apocalypse
http://boneheadzcommand.blogspot.com/2013/10/three-classifications-for-apocalypse.html
Boneheadz Command Center
October 18, 2013

Levels of Technology in My Games
http://boneheadzcommand.blogspot.com/2013/10/levels-of-technology-in-my-games.html
Boneheadz Command Center
October 17, 2013

A New Beginning . . . Again
http://boneheadzcommand.blogspot.com/2013/10/a-new-beginning-again.html
Boneheadz Command Center
October 16, 2013

 

Car Wars Rules Useful for Chassis and Crossbow from Gamers

ArmoredThirteen – Accessories (Barbed Wire, Deflection Chains, External Components, Knee Cappers, and Port Holes)
http://armoredthirteen.net/Carwars/Components/accessories.html

ArmoredThirteen – Armor (Ring Mount Armor)
http://armoredthirteen.net/Carwars/Components/armor.html

ArmoredThirteen – Weapons (Junk Launcher)
http://armoredthirteen.net/Carwars/Components/Offensive/weapons.html

ArmoredThirteen: Weapon Modifications (External Heavy Weapon Pods, Hand Weapon Vehicular Mounting, Junk Scooper, Turret Mounted Ring Mounts)
http://armoredthirteen.net/Carwars/Components/Offensive/weapon_modification.html

Autoduellists of the Vancouver Regional Organisation: Excerpts from Rules Interpretations
http://www.seanet.com/~owenmp/avro-2000/rule-inter.html

Car Wars Internet Newsletter: Advanced Monster Truck Rules
http://www.seanet.com/~owenmp/daemon/advmt.html

Dreadgazebo: Dune Buggies in Car Wars
http://www.dreadgazebo.com/tabletop/buggies.html (Offline; Available on the Internet Archive Wayback Machine)

High Velocity Duelling Car Wars Mailing List: Sand Duelling
http://www.seanet.com/~owenmp/hvd-cwml/index.html

New Omaha Vehicular Association: Selected Items from the NOVA Works Collection
http://novacw.com/nova.htm

New Omaha Vehicular Association: In Thrust We Trust
http://novacw.com/thrust.htm

New Omaha Vehicular Association: Supertrucks
http://novacw.com/supertrucks.htm

New Omaha Vehicular Association: Back Country Bob’s 2053 Off-Road Catalog
http://novacw.com/Back-Country-Bob%27s-2053-Off-Road-Supplement.htm

New World Autoduelling Association: Monster Trucks
http://www.geocities.com/Area51/Chamber/1044/nwaa_monstertrucks.htm
(Offline; Available on the Internet Archive Wayback Machine)

 

Mad Max Rules for Car Wars from Gamers

Car Wars Counters
http://leadwarriors.blogspot.com.au/2013/03/car-wars-counters.html
Ancient Warriors
March 21, 2013

Mad Max Car Counters
http://leadwarriors.blogspot.com.au/2013/03/mad-max-car-counters.html
Ancient Warriors
March 18, 2013

Sector Twenty-Six Highway Nine
http://leadwarriors.blogspot.com.au/2013/03/sector-twenty-six-highway-nine.html
Ancient Warriors
March 15, 2013

Highway Nine
http://leadwarriors.blogspot.com.au/2013/03/highway-nine.html
Ancient Warriors
March 10, 2013

Car Wars Mad Max Style
http://leadwarriors.blogspot.com.au/2013/03/car-wars-mad-max-style.html
Ancient Warriors
March 07, 2013

Car Wars: Mad Max Opening Chase
http://s1.zetaboards.com/Post_Apoc_Wargames/topic/3486910/1
Post Apoc Wargames Forum
June 21, 2010

 

Rules from Roleplaying Games Useful for Chassis and Crossbow

GURPS Autoduel First Edition – Personal Equipment: Mini-Crossbow

GURPS Autoduel Second Edition – Personal Equipment: Mini-Crossbow

The AADA Road Atlas and Survival Guide Volume Four: Australia – Petrol Rules (Petrol, Ethanol, and Road Trains)

d20 Apocalypse – Primitive Firearms (Rock Launcher, Heavy Rock Launcher, Tire Slasher, and Carbon Dioxide Cartridges)